MAX1382 / CLOTHING COMPONENTS

How do GTA Online BEFF clothing components work?

Understand how GTA Online BEFF components, textures and donor sides work across tops, hats, masks, gloves, legs, shoes and other categories.

Clothing Components

Quick answerBEFF combines the listed C1 and C2 values into an outcome. Which side supplies the texture and which side acts as the donor depends on the clothing category.

Which side controls the texture?

The rule is category-specific. The current MAX1382 calculations use the following direction:

CategoriesTexture sideFinished drawable or donor side
Tops, hats, armour, glasses, glovesC1C2
Masks, undershirts, shoes, legs, bags, accessoriesC2C1

A donor is the side carrying the finished drawable or version you are trying to create. Always use the exact combination because special category rules and alternative texture items can apply.

What do real combinations look like?

Compare male top 324 / 9, where the top texture comes from C1, with male mask 169 / 25, where the mask texture comes from C2.

Question

No. Masks, legs, shoes, bags, accessories and undershirts are flipped in the current MAX1382 calculation, so follow the values printed on that category page.

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