Female Armor
Find GTA Online female body armour BEFF combinations with drawable-texture IDs and the exact C1 + C2 = finished item result for building modded outfits.
Female Armor drawable and texture combinations
Each code is written as drawable-texture. Open an item to see the exact C1 + C2 = finished item combination and compare all three components before building the outfit.
Select a modded item to view the C1, C2 and finished combination.
The Birdie
- Component
- 56
- Texture
- 4
- Item name
- The Birdie
- Shop location
- Desk Golf
Modded Armor
- Component
- 56
- Texture
- 3
- Item name
- Modded Armor
- Shop location
- Modded Item
The Chip
- Component
- 56
- Texture
- 2
- Item name
- The Chip
- Shop location
- Desk Golf
The Putt
- Component
- 56
- Texture
- 1
- Item name
- The Putt
- Shop location
- Desk Golf
The Drive
- Component
- 56
- Texture
- 0
- Item name
- The Drive
- Shop location
- Desk Golf
Red Armor
- Component
- 20
- Texture
- 4
- Item name
- Red Armor
- Shop location
- Size 1
Pink Armor
- Component
- 20
- Texture
- 3
- Item name
- Pink Armor
- Shop location
- Size 1
Purple Armor
- Component
- 20
- Texture
- 2
- Item name
- Purple Armor
- Shop location
- Size 1
Orange Armor
- Component
- 20
- Texture
- 1
- Item name
- Orange Armor
- Shop location
- Size 1
Green Armor
- Component
- 20
- Texture
- 0
- Item name
- Green Armor
- Shop location
- Size 1
Black Ceo Armor
- Component
- 18
- Texture
- 2
- Item name
- Black Ceo Armor
- Shop location
- Modded Item
Green Ceo Armor
- Component
- 18
- Texture
- 1
- Item name
- Green Ceo Armor
- Shop location
- Modded Item
Tan Ceo Armor
- Component
- 18
- Texture
- 0
- Item name
- Tan Ceo Armor
- Shop location
- Modded Item
Black Ceo Armor
- Component
- 17
- Texture
- 2
- Item name
- Black Ceo Armor
- Shop location
- Modded Item
Green Ceo Armor
- Component
- 17
- Texture
- 1
- Item name
- Green Ceo Armor
- Shop location
- Modded Item
Tan Ceo Armor
- Component
- 17
- Texture
- 0
- Item name
- Tan Ceo Armor
- Shop location
- Modded Item
How to read female armor BEFF IDs
Drawable and texture
The first number is the clothing drawable. The number after the dash is its texture or colour variation. Texture numbering begins at 0.
C1 and C2
C1 is the component worn on Console 1 and C2 is the component used on Console 2. The modal shows the finished item produced by that pair.
Build the matching category
Use the dedicated armor guide for the save sequence, then return to this list when you need another verified component pair.
Turn IDs into an outfit.
Use the step-by-step flip guide for this clothing category.
Read guide →